EUTM file information

010054005

SOCIALVIBE


June 15, 2011

Trademark Summary

The trademark application SOCIALVIBE was filed by SocialVibe, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on August 21, 2011, and it was registered by office on November 28, 2011 without any oppositions.

The application was filed in English (French was selected as the second language).

The renewal of the trademark was recorded by the office on April 15, 2022.

of the trademark registration was recorded on April 15, 2022. Change of name and professional address of the trademark registration was recorded on July 21, 2011. Change of name and professional address of the trademark registration was recorded on January 19, 2014. Change of name and professional address of the trademark registration was recorded on January 24, 2017. Change of name and professional address of the trademark registration was recorded on February 19, 2017. Change of name and professional address of the trademark registration was recorded on November 12, 2017. Appointment and Replacement of representative of the trademark registration was recorded on April 2, 2020.


Goods And Services

  • The mark was filed in class 35 with following description of goods:
    1. Electronic commerce services, namely, providing information about products via telecommunication networks for advertising and sales purposes
    2. Promoting the goods and services of others by providing a community-driven website featuring user-submitted content in the nature of rebates, product reviews, links to the retail websites of others
    3. Providing an on-line commercial directory information service relating to Internet sites and in particular relating to social networking as carried out on the Internet
    4. Providing information in the field of marketing and on-line marketing media via the Internet.
  • The mark was filed in class 42 with Computer services, namely, creating an online community for registered users to participate in competitions, showcase their skills, get feedback from their peers, form virtual communities, engage in social networking and improve their talent.